Activision Buys Creator Of Candy Crush

On the train, in the car and even at work, people enjoy games on their mobile phones. From the days of the first game boy, the idea behind mobile gaming devices was always to let you play what you wanted, where you wanted and with mobiles phones becoming as powerful as they are, the ability to change your little communications device into a gaming hub is as easy as ever. One of the biggest names in the mobile video games group is Candy Crush Saga and its creator just got a new owner, Activision.

On Monday, Activision Blizzard announced that it had agreed to acquire the rights for King Digital Entertainment, the company behind Candy Crush Saga, for a staggering total of $5.9 billion.

Popular on platforms such as Facebook, Candy crush follows a business model called freemium. You can play the game for free, and you could even complete it for free but if you wanted those little extra bonuses, the boosters or the level skips then it will cost you real world money.

With King stating that it has over 158 million daily users and over 1 billion games played each day it’s not hard to see why this acquisition by Activision Blizzard could see the company getting a rather large foot in the door of mobile gaming.

Candy Crush Saga Players Spent $1.3 Billion on In-App Purchases Last Year

Candy Crush Saga is one of the most popular and at the same time one of the most hated mobile games available. It’s insanely popular because a lot of people find it addictive, but many hate it because of how it is completely laden with annoying and perhaps somewhat overpriced in-app purchases.

Despite the hate, it appears that the popularity is still paying off, as according to The Guardian, Candy Crush Saga players spent over $1.3 billion in 2014. It’s also the third-highest grossing app in the United States and represented 45% of spending on its developer’s games during the final quarter of 2014.

Although these numbers are big, they are actually in decline as Candy Crush Saga has seemingly hit its peak in popularity. However, that’s not to mean the end of Candy Crush altogether – King’s games had 356 million monthly unique users last year, with sequel Candy Crush Soda Saga climbing the App Store charts at 6th overall.

Source: The Guardian

3D Printed Aircraft Parts, 3D Printed Toys And…. 3D Printed Food?

Reports are pointing out to a variety of 3D printed foods heading for us this year and for many years to come. It is said that companies are testing with 3D printed food, mixing recipes an shapes together and bringing an awesome design as well as a great taste on our plates!

The procedure could evolve in one of the biggest 3D market segments if proved successful this year. We have seen many 3D printing companies showing off their recent 3D printers filled with a multitude of functions back at CES 2014, and there were some food-based products as well. We know that there are different types of 3D-printed foods currently in various phases of development, and it will be an industry to watch in the future.

It is also said that chocolate maker Hershey’s also teamed up with a 3D company to produce 3D printed chocolate, which will be a major draw for the company’s gift shop. Cornell Creative Machines Lab has developed printers that can dough-based corn chips, while sugar candies also are available courtesy of 3D Systems’ Chefjet. Also, NASA contractor Systems & Materials Research is working on a pizza printer that provides taste, nutrition, and less waste in the space shuttle and at the International Space Station (ISS).

So we have something to choose from already, but how wacky-beautiful and delicious can it get? We’ll just have to wait and see what stores are going to be filled with in the future.

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