Halo Reach Performs Poorly on Xbox One

Microsoft stunned attendees during this year’s E3 expo with the shock announcement that backwards compatibility was coming to the Xbox One at no additional cost. In contrast to this, Sony has decided to charge for digital PlayStation 2 titles and offer PlayStation 3 emulation via a paid streaming service. It’s extremely unlikely for Sony to master PlayStation 3 emulation through traditional avenues due to the cell architecture’s complex nature.

One of the Xbox One’s most popular releases is Halo: The Master Chief Collection which contains Halo 1, 2, 3, and 4. Sadly this collection is devoid of Halo Reach as the story doesn’t center on the chaotic exploits of Master Chief. Despite this, Halo Reach recently gained approval to work on the Xbox One without the need to purchase an Xbox 360. Unfortunately, there are a number of user complaints regarding the game’s performance suggesting it frequently dips to around 10 frames-per-second. One disgruntled user said:

“We need to talk about the HALO Reach port to XBOX ONE. It’s unplayable! I’m getting 10-20 FPS whereas my 360 runs it at a smooth 25-30 FPS… This is unacceptable, I even set my XBOX ONE to run in 720p, but nothing changed!”

Another player had a similar experience and proclaimed:

“What the hell? UNPLAYABLE.is this going to get fixed or what? Why advertise backward compatibility of you can’t even actually play the game?”

Microsoft has acknowledged the current performance problems and issued an official statement which reads:

“We’re aware some users are experiencing issues playing Halo: Reach via Xbox One backward compatibility. The Xbox engineering team is currently looking into the issues and are working to address them.”

Some of you might remember the buggy emulation on the Xbox 360 which made older games unstable or difficult to play. At least Microsoft is looking into the performance problems and hopefully they should be rectified soon. On the other hand, it’s vital for Microsoft to ensure each game runs properly before giving it their seal of approval.

Is backwards compatibility a feature you often use?

PS4 Destiny: The Taken King Players Forced to Re-Download 18GB Patch

After being temporarily taken down in preparation for the 2.01 update, reports have emerged that players of Destiny: The Taken King have been forced to re-download an earlier patch which weighs in at a whopping 18GB.

The problem seems only to be affecting the PlayStation 4 version of the game, but there also seems to be some confusion as to whether the prompt that warns players about the hefty download is true. According to Bungie, “Some players are reporting that while the download says it’s a full 18 GB, it actually only downloading today’s small patch. This is the expected behavior for PlayStation 4 downloads.”

Those who have been forced to download the full 18GB, plus others who have experienced glitches that show the 2.01 patch as being 1.17 instead, have taken to the forums to voice their displeasure, forcing Bungie to release the following response:

Hello all,

Thank you for your report of this issue. We are actively investigating why some players on the PlayStation 4 are being required to re-download the full 18 GB patch history. We are also aware that this patch may be showing up as Patch 1.17 on the console instead of Patch 2.0.1, this appears to be the client version of the patch number. We apologize for the inconvenience, but please continue your download.”

12:35 PM PDT 10/13/2015 EDIT TO ADD: From player reports, please note the following additional information:

  • If you are encountering a ‘corrupted data’ error message, you may want to stop your download, clear your console cache, and then restart the download.

Thank you VG24/7 for providing us with this information.

343 Already Working on Halo 6 And Knows “What’s Going to Happen 10 Years From Now”

343 Studios has established itself as an integral component of Halo’s success in recent years and no longer intimidated by Bungie and the franchise’s roots. To mark Halo 5’s pending release, 343 Studios decided to talk about the future in an upcoming Golden Joysticks special and divulged information about a “fictional foundation” for the next 20 years. The franchise developer director Frank O’ Connor explained:

“We do kind of know what’s going to happen in the next game pretty well at this point,”  

“We’re doing serious real planning and even some writing on the next game already, and that’s a luxury – we’ve never been in that position before. So we both know at a very high level what’s going to happen in, say, ten years from now. But at that very granular level knowing what’s going to happen in the next game and that’s just been a great feeling for me”. 

343’s head Bonnie Ross also added:

“You can look at the ending of Halo 4 – and where Master Chief is, and obviously we had to know where we were going to take Halo 5 and Halo 6 with that. You have an epic sci-fi universe and we have multiple ways that we can go with this story, but all the pieces are laying there. The canvas is there for us to paint”. 

The developer is highly ambitious and sees a very bright future ahead for the Halo series. It’s not uncommon for the next game to be worked on before the latest addition has been released. It’s interesting to see the company plan decades ahead and not I’m entirely convinced people will be enthralled by a game with so many sequels. Hopefully, the series continues to be a success but I highly doubt Halo will be the big seller it is now in 20 years time.

Which is your favourite Halo game?

Thank you Gamesradar for providing us with this information. 

Lone Player Kills Crota, Destiny’s Hardest Boss, With no Guns

Crota, the toughest boss in Bungie’s first-person shooter Destiny, is a difficult enough raid with a team. The typical tactic for Crota’s End is to bombard the enemy with rockets while one player grabs a sword with which to attack Crota when he becomes vulnerable. For a lone player to do it, without firing a single bullet? Astounding!

http://youtu.be/CfUsQYUL55o

The solo raid was completed by redditor Sunshadowr, otherwise known as The HM05 on Destiny. For those interested in watching the entire bullet-less raid, including Deathslinger, Bridge, and Abyss, can find further videos at the above reddit link.

Source: Polygon

Destiny Has Close to 13 Million Players, Over 22 Million Guardians

Destiny hasn’t been around too long, but there are already over 13 million players in the world of Bungie’s latest first-person shooter. Not only that, but there are over 22 million Guardians, all of which have pumped an astounding 872 million in-game hours into Destiny.

Activision has said that this figure counts “PSN IDs and Xbox Live Gamertags that have jumped on and played Destiny.

Source: Joystiq.

Halo is Being Remade on PC, and Boy Does it Looks Good

When Halo launched on the Xbox back in the day, it punched far beyond its weight when it came to the graphics department. But fast-forwarding to today, the graphics of the original Halo are somewhat lacking – obviously.

This has forced fans of the game to completely overhaul Halo, rewriting the Bungie made game under Crytek’s CryEngine 3. Project Contingency has released a video, below, that shows off the progress that they’ve made, showing off various animations and models. What do you think?

Source: Kotaku.

Bungie Details Destiny’s First DLC ‘The Dark Below’

Can you believe we’re already sitting on the eve of the first expansion to Destiny? Bungie has provided some details on “The Dark Below” with a new gameplay trailer revealed, showing off some new missions, strike and raids.


There’s a new character in The Dark Below, with ‘Eris Morn’ and also some Hive enemies, including a God, that you will fight during the DLC. Not only will PlayStation gamers receive the Moon strike called The Will of Crota, but they will also get to strike on Mars, in the form of The Undying Mind. There is also another timed-exclusive for the PS3 and PS4, in the form of a bonus exotic weapon.

Destiny’s The Dark Below launches on the PS3, PS4, Xbox 360 and Xbox One on December 9.

Source: Polygon.

Bungie Patches Destiny With a Gigantic 2.44GB Patch

Bungie has updated Destiny up to version 1.0.3, with a required patch to the console-exclusive title, a patch that adds fan-requested things like a beta for voice chat in matchmaking.

The patch for Destiny is a massive 2.44GB, and requires Destiny players to be out of an active session of the game, so they can download and install it. The version 1.0.3 patch was announced last week, and is one of many patches being released before the game’s first DLC, The Dark Below, is released on December 9. The patch includes an opt-in voice channel for team chat during matchmade strikes and Crucible rounds.

Bungie has also doubled the number of bounty slots from 5 to 10, as well as providing gamers with the ability to preview their emblems and armour shaders.

Source: Polygon.

Destiny’s Ghost Takes the ALS Ice Bucket Challenge

While this isn’t the first video game character to take the ALS Ice Bucket  Challenge, it is the latest. Just one week after Digital Extremes Warframe took the spotlight, where their digital space soldiers nominated Master Chief, Borderlands Claptrap and Destiny’s Ghost we are now treated to the first nominee fulfilling the challenge.

Bungie have created the video below, and have of course donated to the cause by sending 20% of all proceeds from the Bungie Store between now and the 9th of September to the ALS Association.

Bungie ended their video with a nomination for Joel from the Last of US, Jonathan Irons from Advanced Warfare and George Lucas.

[youtube width=”800″ height=”450″]http://youtu.be/w_eAS1RiJk4[/youtube]

Thank you Eurogamer for providing us with this information.

Image courtesy of Bungie.

Paul McCartney Working With Bungie on ‘Destiny’ Theme

While many of you will be familiar with the ugly depute between Marty O’Donnell and Bungie, resulting in Marty leaving the Bungie team after many years loyal service and a history of some truly epic gaming musical scores. His work on Destiny so far has been incredible, with many early reviewers and gamers taking note of the stunning soundtrack that features within the game, but what a lot of people don’t know is that Marty had a little helping hand.

While is was kept largely quiet, Paul McCartney has been collaborating with Marty on the Destiny score, with the two working together on and off for the last for years.

Now the final fruit of this collaboration, as a final parting gift from the project, McCartney has written a “theme song” for the game, which he plans to release as a single after the game has launched. What content or lyrical aspects, singers or anything else this will contain remains to be seen, but it certainly sounds like it will be fairly unique.

The track is said to be fully-orchestrated, recorded at Abbey Road (where else) and the theme of the song is said to be “hope”. All ears towards September 9th when all will be revealed.

Thank you Forbes for providing us with this information.

Image courtesy of Forbes.

Destiny Now Available to Everyone in Open Beta on Consoles

Bungie has officially made Destiny available to everyone by opening up the Open Beta stage for the title. It is said that everyone on an Xbox One, Xbox 360, PlayStation 4 and PlayStation 3 can download the title on the PS Store or Xbox Live marketplace.

A quick note is that PlayStation 4, Xbox One and Xbox 360 pliers need an Xbox Live Gold or PlayStation Plus membership account to be able to download Destiny. PlayStation 3 owners are said to get it for free due to the fact that PS+ is not a requirement for multiplayer on the latter mentioned console.

The announcement is said to have been made on Destiny’s Blog, having Bungie stating that it already received a lot of good feedback from early access gamers. The Open Beta stage however is said to act as a stress test for the servers to make sure they are good to go for the title’s launch.

“Our work is not done. There is more we can learn. To make this happen, we need more Guardians to play. This is, above all else, a test.” the statement tells us. “we’re opening the Destiny Beta to anyone who wants to create a character and walk in their boots. Help us deliver the game you deserve. Before we shut this party down, we’ll welcome everyone who wants a preview of this brave new world.”

The Open Beta is said to now be live and accessible straight away. The download size is said to be 5.5 GB, which is not a lot given the complexity of the game itself.

Thank you KitGuru for providing us with this information

Halo and Destiny Developer Forced to Pay Former Destiny Composer $95,000

Bungie, Halo and Destiny’s developer, is stated to be forced to pay $95,019 / £56,000 to a former composer by the name of Marty O’Donnell. This is what an US court has decided after Bungie lost a court case with the composer.

It is said that O’Donnell sued Bungie after he has been kicked out from the company back in May, where he responded through a tweet that he had been “terminated… without a cause”. His work can be heard in the Halo series, early Bungie titles such as Myth and Myth 2, as well as in the most recent titles, namely Destiny.

The 14-years old Bungie veteran is said to have been paid-out a sum to “cover unpaid work, outstanding vacation time and a substantial amount of damages”, according to VentureBeat. Bungie is said to have stated that during his ‘departure’, he and the studio parted as ‘friends’, even though his departure raised a lot of questions since it was during the final six months of Destiny’s development stage.

“At Bungie we don’t take that kind of thing lightly,” chief operating officer Pete Parsons previously told Eurogamer. “We don’t make those decisions lightly. We’re a team that’s committed to making an amazing game set in an amazing universe. At this time we won’t be commenting any further on it.”

O’Donnell stated that he has filed the court order due to the fact that he has not received an explanation for his ‘early retirement’ from the company. The court appears to have decided in his favor due to Bungie’s employment rules on honoring unused vacation time, paid time off and other benefits.

Thank you Eurogamer for providing us with this information
Image courtesy of Eurogamer

Check Your Email, Sony Are Sending Out Free Destiny Beta Keys

Missing out on the action in the Destiny Beta? Well it looks like Sony have been picking a few names at random and dishing out some codes! Every one who pre-ordered the game was given three beta keys to share with friends, but Sony are looking to boost the online player count even further by dishing out more codes.

Sony has been emailing the codes to a seemingly random selection of PlayStation 4 and PlayStation 3 owners. Although it appears both the PS4 and PS3 codes are being given out together to PSN registered users, rather than those who just own either one of the consoles.

The best thing is that you can use both codes, share one of them with your friend and even then, each code should still offer up three keys per-platform for you to share with your friends.

It’s unclear at this time if you must have a PSN subscription such as PlayStation+, but overall the simplest thing you can do is go check your email.

Thank you VR-Zone for providing us with this information.

Image courtesy of VR-Zone.

Long Live Halo CE! New Servers Set To Replace GameSpy

Good news everyone! Despite the impending closure of the long-running GameSpy servers, the Halo: Combat Evolved community as well as the development team at Bungie have taken steps to keep their classic FPS up and running. The game may have seen better days, but it still has a lot of fans, it’s online multiplayer is still great fun and the modding community is far from done with it.

A new patch will see the game switch to a new master server which will be hosted by Bungie as well as fixing a few in game bugs to make sure the game keeps running smoothly in the future.

This is pretty awesome of them, especially given that the company no longer makes money from the title and it’s a great way of showing they still care about the fan base they worked so hard to accumulate.

Check out the full press release below.

Bungie is pleased to present a new update to Halo PC (and Custom Edition). The patches and dedicated servers are linked below. In a couple days once more servers have come online, the auto-update notice will be displayed in game.

As you might have heard, the Gamespy service that has provided our server list these 11 years is shutting down at the end of the month, and prior versions of the game will no longer be able to browse for internet multiplayer games. Community member btcc22 has valiantly written a new server-browser application for Bungie to host and support in-game via this patch.

This update also contains a number of other small bugfixes, mostly relating to security or compatibility with newer hardware. Big thanks to community members Technut and kornman00, and btcc22 again, for helping to catalog and investigate these problems, making the job of fixing them much easier, and to the community who has helped test the patches.

Bungie believes in creating lasting social experiences, and while we’re all enormously excited for the upcoming release of Destiny and hope you’ll join us for that ride, we’re also gratified by the ongoing enthusiasm for the original Halo, and glad to be able to help keep a good thing going.

Roger Wolfson
Online Services Engineering Lead

Links:
Halo PC 1.0.10
Halo CE 1.0.10
Halo PC Dedicated Server 1.0.10
Halo CE Dedicated Server 1.0.10

Patch notes:
Bumped version to 1.0.10.0621
Moved Gamespy services to use new non-Gamespy server
Fixed a family of index-out-of-bounds bugs which had been exploited to crash clients
Made banlist parsing not case-sensitive
Removed halt on cache file verify error
Removed some verbose debug logging of gamespy connections
Fixed handling of video cards with >= 2GB of memory
Enabled refractive Active Camo on Nvidia cards, which had previously used an alpha fade. (AMD cards already have this)
Updated 2003-era upper bound on the video resolution picker. Use at your own risk; the game is untested at 4800×3600.
Updated chatbox settings to work with newer resolutions
Models node limit updated to 63
Fixed reading sv_ban_penalty from init.txt
Disabled executable_is_valid checksum from strings.dll
Allowed network access in devmode
Fixed parsing of custom map names containing a “.”

Edit: The CD Key database is now online too, to assist people in creating meaningful banlists for their dedicated servers.

Thank you Bungie for providing us with this information.

Bungie’s Destiny Gets New Trailers, Beta Revealed

The PlayStation 4 launches today in the US (15th November) and with the already exciting PlayStation All Access Live Launch event that has been held by Sony Computer Entertainment, we’ve been treated to a brand new trailer for Bungie’s upcoming online roleplaying shooter Destiny.

The trailer gives us a great new look at the game in action and it is certainly something to look forward to in early 2014. The game is already shaping up nicely and given the developments team legacy spans the best parts of the Halo series, I have no doubt in my mind that they can make a compelling sci-fi shooter.

Not only does the trailer look fantastic, but Bungie also revealed that the Beta will be launching on PlayStation 3 and PlayStation 4 ahead of other formats with more details to follow soon.

Check out the trailer below and let us know what you think in the comments section below.

[youtube]http://youtu.be/XtF3_YRxVjc[/youtube]

Thank you Dual Shockers for providing us with this information.

Image courtesy of Dual Shockers.

 

Activision Next-Gen Gaming Presense At E3 Detailed

Activision is set to bring us the next-generation of gaming at the 2013 Electronic Entertainment Expo (E3 Expo) which is taking place at the Los Angeles Convention Center from 11th – 13th June, 2013 with a blockbuster line up that features some of the industry’s biggest franchises.

“This is obviously a big year – not just for Activision, but for the entire industry,” said Eric Hirshberg, CEO of Activision Publishing. “There’s a console transition coming and naturally, everyone wants to see what new possibilities that will unleash in the games. We remain laser focused on delivering the things we know our gamers care about most: great gameplay, immersive worlds, and cool innovations. And that’s what our amazing line up at E3 this year will deliver.”

Activision’s E3 Slate Includes: Call of Duty: Ghosts – Developed by Infinity Ward, the studio that created the original Call of Duty and the critically-acclaimed Call of Duty: Modern Warfare series, Call of Duty: Ghosts is the next generation of Call of Duty and a stunning leap forward for the franchise. The game delivers an all-new world, setting and cast of characters, all powered by a new, next-generation engine. For the first time, gamers play as the underdog, fighting as part of a single squad against an enemy that has superior numbers and firepower. Call of Duty: Ghosts’ next-gen engine delivers gameplay innovations throughout the entire game, including several new multiplayer features that will be unveiled in the coming months. The game is expected to release on 5th November, 2013 for the Xbox 360, PlayStation 3, PC, Xbox One and PlayStation 4. Destiny – Activision in partnership with Bungie, the creators of Halo, will showcase Destiny, the next evolution in interactive entertainment that brings first-person action gamers together in a shared, persistent online world filled with sweeping adventures. Destiny casts players as Guardians of the last city on Earth, who will traverse the ancient ruins of our solar system from the red dunes of Mars to the lush jungles of Venus. Able to wield incredible power, gamers must battle humanity’s enemies and reclaim all that was lost during the collapse of mankind’s Golden Age. In a story-driven universe, Destiny’s saga unfolds through grand tales and epic adventures by immersing players in a bold new universe filled with cooperative, competitive, public, and social activities, all seamlessly connected. Developed for Xbox 360, PlayStation 3, Xbox One and PlayStation 4. Skylanders SWAP Force – Activision’s Skylanders SWAP Force continues to build upon the success of the award-winning franchise’s signature gameplay and collectible toy experience with the introduction of an innovative feature – dynamic swapability. Kids and gamers will have unprecedented levels of choice in how they explore Skylands and battle Kaos by swapping the top and bottom halves of the toys to transform 16 SWAP ForceTM characters into more than 250 unique combinations. Set in a richly detailed world of next generation visual fidelity, Skylanders SWAP Force takes kids on an all-new adventure with 32 never-before-seen heroic characters that each offer unique powers and personalities. The game also features new abilities – such as flying, climbing, and teleporting, which can be used in special areas of Skylands. Additionally, fans can play with their entire collection of 100+, forward-compatible toys from both Skylanders Spyro’s Adventure and Skylanders Giants. Skylanders SWAP Force is set to release in the UK on 18th October. Xbox 360, PlayStation 3, PC, Xbox One, PlayStation 4, Wii U and 3DS. Source: PR Image courtesy of Activision

Activision And Bungie Release Epic 60-Second Destiny Trailer

As part of the run up to E3, Activision and Bungie teamed with director Jon Favreau and actor Giancarlo Esposito to create “Law of the Jungle.” an all new trailer that you can check out below.

Digital Domain are an award winning visual effects studio and have helped the teams put together the “Low of the Jungle” video, which gives us a taste of Destiny’s actions packed adventures by using a mixture of live-action and CGI taken from the game its self. Of course nothing will actually compete with getting our hands on the game and playing it and in the light of their success with Halo there is a lot riding on the success of Destiny, in short, it better not suck!

The video also announces the official worldwide Destiny gameplay reveal on June 10th during Sony’s PlayStation E3 Press Conference, no doubt since the game will be running for next-gen consoles also but it’s clear that Sony have been quick to get a hand in with Bungie and Activision on this one, something that could deal a counter blow to the timed exclusive Call of Duty Ghosts content that Microsoft recently secured.

For more information and updates, fans can visit www.DestinyTheGame.com or www.bungie.net.

[youtube]http://youtu.be/ChicpIzV5vM[/youtube]

Image courtesy of Veriety

Bungie to reveal Destiny on Facebook later today

Are you set for the next creation for legendary developer Bungie? Well you might want to keep your eyes and ears set to Facebook later today where the company who are famed for their long standing work on the Halo series.

After many years being the brains behind the still massively popular Halo series, Bungie have broken their bonds with Microsoft and passed the Halo flame to 343i. Now they have their goals set on a whole new world and no doubt another epic installment to the testament of their developer studio, Destiny.

First leaked back in November last year, Which saw concept art and a few plot details, Bungie are eager to share their new creation with the world and it comes but days before the major Sony announcement which could be next-gen hardware. This is vital to the future of gaming as we know that Bungie are no longer a Xbox exclusive developer and have been making their next adventure for multiple platforms, we’re just not sure which ones, no doubt all this and more will be revealed later today.

We’ll reveal Destiny right here in just a few hours.” – Bungie facebook page

Follow Bungies Destiny on Facebook and watch out for the announcement later today – www.facebook.com/DestinyTheGame