Windows 10 DVD Player now Available for a Mere $14.99/£11.59

Microsoft decided to ship Windows 10 without an integrated DVD playback application. Why? Perhaps this was to avoid anti-competition regulations and make sure the operating system doesn’t discriminate against third-party alternatives. Whatever the reasoning, Microsoft’s bizarre pricing is astonishing and quite hard to believe. One could argue the pricing comes from licensing fees, but as a consumer, this isn’t something you should be worried about. To enable DVD playback through their fairly limited software suite, you have to pay $14.99/£11.59. Alternatively, you could download VLC for FREE which adopts an open-source model and comes packed full of features.

VLC is capable of playing videos as a Desktop background, stretching images to a host of aspect ratios and much more. In comparison, the Windows DVD Player is extremely basic and without any customizable controls. According to the App Store,

“Windows DVD Player for Windows 10 makes it easy to watch your favorite DVDs.”

 “Watch both commercial and homemade discs in the DVD-Video format.”

 “This app requires a DVD-capable optical drive.”

Not only that, the paid Windows version cannot play any kind of Blu-Ray discs and could have problems with unusual codecs. VLC is quite adaptable and able to play MKVs, MP4s, VOBs and other video types while adjusting the audio sync. It also supports .SRT and allows for multiple subtitle channels.

Honestly, I’m not sure if Microsoft themselves believes anyone will buy this. The ratings so far are rightfully abysmal and it’s quite insulting to ask so much money for such an inferior product. Additionally, if you don’t like VLC, there’s Media Player Classic, KMPlayer, BSPlayer, and lots more to choose from. If Microsoft want to be perceived as a consumer-friendly company, they need to drop arrogant PR-disasters like this.

Thank you Windows Central for providing us with this information.

iOS Flaw Makes it Easier than Ever to Steal Your Apple ID

Apple’s iOS is widely recognised as one of the most secure mobile operating systems on the market today but is that really true? Well, maybe it is, but what I can tell you for sure is that nothing is unhackable in today’s world.

A security researcher claimed that it is now easier than ever to get hold of any iPhone or iPad user’s Apple ID account with a simple HTML injection. The security specialist claims to have built a tool that would allow just about anyone to make use of a well-known flaw in an Apple’s iOS Mail app and trick the user into giving his or her Apple ID credentials.

The tool mentioned above is said to create an HTML popup that mimics Apple’s own popup that asks you to re-enter your Apple ID credentials. As a regular iPhone user, you are likely to be so used to it that you won’t notice the difference and just type in your credentials as usual.

Once you tap OK on the popup, the credentials are sent to the hacker’s remote server. This likely puts everyone using an iPhone or iPad at risk, so do take care and remember that the Apple ID prompt appears only when you perform an action that requires your authorisation and not just out of the blue.

The issue is said to have been filed and acknowledged by Apple, but no fix has been released just yet. So how worried are you? Will you think twice before entering your Apple ID credentials?

Thank you BGR for providing us with this information

Secret Service Agencies Wanted to Put Malware on Your Android Phones

I don’t think it will be a shock to hear about yet another way government agencies try to spy on people, but they are getting bolder day after day it seems. A recently leaked document by Edward Snowden, dubbed IRRITANT HORN, reveals how agencies from the United States, United Kingdom, Canada, New Zealand and Australia wanted to infect your smartphones through Google and Samsung App Stores.

The agencies wanted to use their XKEYSCORE system to trim Internet traffic in order to find smartphone data that goes to and from the Google and Samsung stores. With the latter, they would have performed a man-in-the-middle attack to get your smartphone thinking it was downloading something from the store, but instead it would have downloaded malicious software that would track and record your data.

The document apparently reveals more than just hacking and infecting smartphones. The agencies were also planning to send “selective misinformation” to targeted handsets. This means that the agencies wanted to control and alter more than just a few emails or messages, but rather use the system to control events from underneath the curtain.

Up until now, Google made no comment regarding this matter, while Samsung decided not to comment “at this time”.

Thank you The Intercept for providing us with this information

Next Gen Apple TV Much Improved

According to sources close with BuzzFeed, the next-gen Apple TV will be a much-improved version. Apple plans on announcing the new Apple TV at the World Wide Developers Conference they hold in June. During the conference, they also plan on introducing the SDK dedicated to the Apple TV, and its own App Store, much like was done with the Apple Watch recently.

The recent price cut of the current Apple TV, from $99 to $69 during Apple’s live event, and announcing the partnership to make HBO GO an exclusive digital partner, Apple has been busy recently. In addition to the Apple Watch announcement recently, we also are getting a new MacBook, claiming to be the lightest computer ever. With the April 24th release of the Apple Watch coming, Apple updated iOS with support for the Watch.

With so much time since Apple last did much for the Apple TV, if they plan to continue support, this pending update will be much-needed. Especially since there are so many more competing devices, such as Roku, Fire TV, and the Chrome Stick, and their very competitive costs, Apple’s hand is almost forced if they want to stay relevant.

Source: news.com.au

Apple Introduces Pay Once & Play to Tackle Freemium Hostility

Apple has introduced a new Pay Once & Play category to the App Store so that customers can find games that don’t feature in-app purchases, à la freemium games. Games in the Pay Once & Play section, as the name suggests, require a one-time fee, with no future payments required to play.

“Enjoy hours of uninterrupted fun with complete experiences spanning the App Store’s most beloved genres,” an apple statement reads. “Packed with thrills and unforgettable moments, these powerhouse games belong in every collection.”

This follows a move by Apple last year to change the installation button for freemium games from “FREE” to “GET”, plus adding a label below reminding customers that the game will include in-app purchases.

Stricter regulation over app promotion and a recent lawsuit against Apple and Google over in-app purchase complaints has forced Apple to make its policy and labelling as transparent as possible.

Source: Polygon

Use Your Voice to Save Sole Survivor on a Spaceship in New iOS Game

A common videogame trope involves the player being guided through a level by a helpful voice transmitted over radio – think Atlas in BioShock – but a new mobile game has turned the tables. Mayday! Deep Space, written by Robopocalypse author Daniel H. Wilson, asks you, the player, to guide the last survivor of a viral outbreak aboard a stranded spaceship to safety by your voice alone.

The survivor must be directed through the corridors of the USS Appaloosa, avoiding the infected crew members, by your voice commands. The player has an overhead view of the ship’s deck, with the survivor marked by a blue dot and the infected by red dots. Simple voice commands like “stop”, “go left, “go right”, and “run forward” – though a walkie-talkie interface – protect the life of the one remaining crew member.

The game features voice acting from Osric Chau of TV show Supernatural, plus Bitsie Tulloch and Claire Coffee from NBC’s Grimm.

Mayday! Deep Space is available now for iOS devices, priced £1.99 ($2.99) on the App Store.

Source: The Verge

Google Pulls Amazon App From Play Store Searches

A possible dispute between Amazon and Google has resulted in the regular Amazon app for Android being removed from Google Play Store listings.

Back in September, Amazon began offering Android apps for download via its app, which seems to have riled Google. Though the Play Store is often more lenient with the apps it allows for download – certainly more so than Apple’s App Store – anything Google sees as competition for its own app service is highly regulated. Speculation suggests that this is the reason the Amazon app has been excised from Google Play searches.

A  search for “Amazon” on Google Play brings up a stripped-down version, called Amazon Shopping, that has no integrated app store, but the old Amazon app is still available for download from the Google Play Store through this direct link, and from Amazon’s website.

Source: CNN

Google Chromecast Now More Popular Than Apple TV

Google’s Chromecast TV streaming dongle outsold Apple TV over the first three quarters of 2014, according to Parks Associates, a market researcher. Google has been given the boost over their rival during a 10% upswing in the number of households now using home media players. Roku, the market leader for the past three years, remains in pole position with 29% market share, down from 46% last year.

Apple TV is now 7 years old, and has not had a major hardware update since 2012. Rumours have circulated this year that Apple is to update its TV system, adding App Store integration and Bluetooth controller support, but there has been no official confirmation regarding the new model. In the meantime, Google has forged ahead, stealing a significant slice of the home media market share.

Source: MacRumors

Apple and Developers Release Special (RED) Apps

Apple and a number of its high profile App Store developers have released special apps in support of AIDS charity (RED).

Apple itself has released an updated (RED) version of GarageBand on iOS, informing users that by buying the app’s musical loops pack, 100% of the proceeds will go towards (RED)’s efforts to fight TB, Malaria and AIDS. The app also has a new (RED) themed icon, seen above.

A number of high profile third party apps and games have also joined in, with popular game Monument Valley adding a special (RED) level and with drawing app Paper also throwing in a (RED) icon and theme.

(RED) is a charity created with the intention of getting companies to release specially themed products with which the proceeds are donated to the fight against HIV/AIDS. Apple is the charity’s biggest contributor, donating over $60 million.

Source: 9to5Mac

Apple Replaces ‘FREE’ with ‘GET’ on the App Store

Apple has suddenly started replacing ‘FREE’ with ‘GET’ for freely downloadable apps on their iOS App Store.

When you go to download a free app now on an iOS device, you’ll be greeted with the new term on the download button. It appears that this change may have most likely been implemented to avoid issues with in-app purchases, hopefully making things more clear when an app says it is free, but isn’t really free to use. This decision may not have been a choice anyway, as The Loop points out how the European Commission asked both Google and Apple to make changes to the way they market apps with in-app purchases this July. This followed the great deal of stories that revealed how kids often mistakenly ended up spending hundreds and sometimes thousands on in-app purchases.

What do you think? Are in app-purchases a good way of staggering the price of a game or app, while helping the developer make money, or do you think they are a sneaky way to get people into handing over their hard earned cash?

Source: The Loop

Downloads Drop as Existing Apps Are Too Good

It seems apps are just too good at the moment as the numbers downloaded have dropped significantly.

It seems that downloading smartphone apps has reached saturation point apparently because the existing apps are just too good. Researchers say that 31% of smartphone users very rarely download apps at all, an increase from around 20% this time last year. This means that the average number of apps downloaded has fallen from 2.3 to 1.8 in the same period of time.

The maker of popular mobile game Candy Crush have already started to feel the pinch from the lack of downloads and have seen a revenue drop of 8% in just 3 months an King Digital Media which relies on 3 games to make the bulk of the money has seen its share price drop by more than 25%, resulting in value drop of almost £1bn.

According to researchers, people are happy with the apps that they have already downloaded and that they just don’t need to keep on getting new ones. People are playing the same game for longer or are stuck in their ways and are happy with all the apps they have.

It will be interesting to see what new ways app developers try and entice us to download their apps. Let’s just hope it’s not more micro-transactions or advertisements.

Thanks to Sky news for supplying us with this information.

Image courtesy of Iphone News

Havok Technology To Power BioShock on iOS

BioShock, the iconic story-driven shooter from 2K Games is heading to the App Store later this summer for iOS devices. The game is now confirmed to be running on Havok technology to provide animation and physics processing for the game.

When the game was launched back in 2007, developer Irrational Games used the still popular Unreal Engine 3, combined with extensive use of Havok’s Animation tools, something that added (for the time) unprecedented levels of animation and fluid motion to the games inhabitants. The addition of Havok Physics really brought the games abilities to life too, with things like the Telekenesis Plasmid allowing to send environment decals and enemies flying around the level.

Now the 2K China team are working to bring the title to mobile devices using Havok’s cross-platform toolset, allowing them to achieve parity between console and mobile versions of the game, including the full dynamic range of gameplay elements that made the original so great, without having to make any sacrifices.

“It’s a true testament to the power and breadth of Havok Physics and Havok Animation Studio that these technologies have seamlessly transitioned from a AAA console title to an amazing mobile experience,” said Brian Waddle, Vice President of Worldwide Sales and Marketing at Havok. “Just as BioShock redefined the scope of what a game could and should be, the 2K Games team has proven that mobile devices can go beyond simple apps and offer a wholly mature and complete gaming experience akin to those seen on high end gaming platforms.”

Release date hasn’t been confirmed as of yet, but we suspect some time around Gamescom or just after would be a safe guess, no later than the end of September.

Thank you Gamasutra for providing us with this information.

Image courtesy of Havok.

Office for iPad Recieves PDF and Image Tools

Users of Microsoft’s Office on iPad can now export files as a PDF on the mobile platform, this has been a heavily requested feature since it first became available on IOS. This isn’t the only feature that the update brings, all apps within the Office range can now crop images to focus them on areas you wish to drawn focus to and every app now supports third party fonts, just in case there isn’t one you like pre-installed.

Excel also gets improved support for external keyboards and support for “Flick to Select” so you can select data in a cell with a flick of your finger. The new features for Word include the Picture Tools, fonts, and PDF feature. PowerPoint received more improvements with a new Presenter View, new presenter tools for highlighting and drawing, and more. So now you can do almost anything you want with the Office suite on IOS that you can do on a regular PC, just shows how far the mobile platform is coming in terms of usability. Obviously there are more updates to come with Office for IOS that will bring more features that you request but i’m afraid you’ll just have to wait for Mr paperclip on your iPad.

Thanks to Tweaktown for supplying is with this information

Image courtesy of Tweaktown.

Facebook Will Begin to Force Users to Install Messenger App

Once again we get another reason to hate Facebook more than we do already, in the next few days Facebook will be forcing users to download the messenger application to their mobile device to continue talking with friends and family. This is for the world, as far as I know, apart form the EU who had to do it back in April.

Users will get several hints to download the app before hand, allowing them to continue using the normal chat for a little bit longer but eventually the normal messages tab button will be replaced with a messenger app shortcut, not cool Facebook, not cool.

Facebook claim that using messenger is about 20% faster than using the standard chat feature in the normal app running on both IOS and Android devices. Apparently the feedback EU switch over was positive so Facebook have decided it’s time everyone used the app. I for one will not be using it, probably hidden malware or something…

Thanks to Tweaktown for supplying us with this information.

Image courtesy of Tweaktown.

Google to Stop Labelling Apps “Free” If They Have in-App Purchases.

Google have made the very welcome decision to remove the “free” tag from apps which off in-app purchases. By the end of September, all apps on the Play Store in Europe will be affected by the change and it’s likely that a global roll out of this feature will soon follow.

This is a great change for the mobile community, who are often duped into downloading a game or app on the promise of free features, only to then be asked to hand over a little extra to unlock all the features, more levels, content packages and more. Some “free” titles, especially free-to-play games such as Real Racing 3 use this model and while some may think of it as a cost-effective solution to paying £40 for a retail game, like you would on a console, it would actually cost you hundreds of pounds to unlock all the content that particular game has to offer. It is this kind of free that I want to see removed, because this is a paid game with some free content, something we used to refer to as a demo.

These changes are in response to an agreement with the European Commission (EC), as part of their plans to help better protect families with children who have been known to rack up huge bills via in-app purchases. Now both Google and Apple have been asked by the European Consumer Protection Cooperation Network (CPC Network) to assure the following:

  • Games advertised as “free” should not mislead consumers about the true costs involved;
  • Games should not directly encourage children to buy items in a game or to persuade an adult to buy items for them;
  • Consumers should be adequately informed about the payment arrangements for purchases and should not be debited through default settings without consumers’ explicit consent;
  • Traders should provide an email address so that consumers can contact them in case of queries or complaints.

Many app developers have been exploiting that free tag for a while now and personally I’ll be glad to see the market place updated to reflect which apps really are available to download completely free of charge. Unfortunately Google are the only ones addressing the matter at this time, Apple are yet to take action.

“Regrettably, no concrete and immediate solutions have been made by Apple to date to address the concerns linked in particular to payment authorization, Apple has proposed to address those concerns. However, no firm commitment and no timing have been provided for the implementation of such possible future changes.” said the EC in regards to Apple.

It is interesting to see Apple behind Google on this one, especially after being hit with a minimum of $32.5 million in settlements for billing in-app purchases to children without their parents’ consent.

Thank you Forbes for providing us with this information.

Image courtesy of WonderHowTo.

Flappy Bird Becomes Overnight Sensation, Despite Being Infuriating

Sometimes it is the simplest games that are the most fun, and they don’t get much more simple that Flappy Bird, a game that nods back to the era of 8-bit gaming, features a simple control scheme and it’s one of the hardest games that has ever been created.

There is a small bird that requires you to keep tapping the screen to flap its wings, it will then fly forward and you have to change the frequency of the tapping/flapping to make it through the gaps in some pipes. I set a score of 9 after about an hours practice, one day I hope to break into double figures and when I do, I’ll do a victory lap around the office. The highest score I know of is 25, which is inhuman or lucky to say the least.

What’s so interesting about all this then? Well the developer has come out of nowhere, has created three games that are free, simple and frustrating, in many ways they’re not even that great, but he’s managed to score three top then hits simultaneously in the Google Play and the Apple App Store! And it’s done it almost entirely from word of mouth promotion.

With the only options for the game being play or rate, the game has become an internet sensation with people trying to score something before they throw their phone at the wall in frustration, and trust me that after a few minutes, you’ll be tempted to do just that.

 “The only reason why I have not yet deleted this horrid game is the overwhelming sense of relief and accomplishment I feel when I finally beat a high score.” reads one of the games reviews.

29 year old Nguyen Ha Dong and his Vietnam based indie game studio .GEARS which he operates by himself has been making games for four years, but despite his sudden success and popularity he remains in obscurity, avoiding interviews and publicity that is surrounding his titles, simply replying to requests with “I’m not comfortable with being exposed.” However if his game continues to go as Viral, he’s going to have to accept a lot of attention and will no doubt be offered a few jobs despite the level of flappy-torture he has imparted on the gaming community.

Thank you Tech Crunch for providing us with this information.

Image courtesy of Tech Crunch.

Pebble’s App Store Is Reported To Launch This Monday

It appears that Pebble officially confirms its app store will be launching tomorrow on iOS devices with the Android version not too far behind. The Pebble app store will integrate with the Pebble smartphone app for iOS and Android devices for searching, browsing and downloading new Pebble apps on the smartwatch.

The app store lets you find the ideal apps for your smartwatch companion through easy-to-navigate categories including “daily living” and “sports fitness”. This is a major step forward for Pebble given customers have had to use third-party sites to find apps for their smartwatch until now.

“Putting finishing touches on the Pebble app store over the weekend—check us out on Monday! Looking good so far,” the company tweeted on Friday evening.

Apps expected to launch on Monday include Pandora, ESPN, Mercedes-Benz, Yelp, Foursquare, GoPro, and iControl. Smartwatch owners who have paired up their handset via Bluetooth will now be able to download and install apps without any problems.

However, Pebble states that the app store will be available to Android devices very soon, with a beta APK seeding to developers on Monday for testing.

Thank you T3 for providing us with this information

Apple’s App Store Reaches $10 Billion In Sales From 2013

Looks like Apple has had a good year, with the company making over $10 billion in sales from their App Store. In an announcement released on Tuesday Apple said that over 3 billion apps were downloaded over december to the tune of nearly $1 billion dollars made over the december period alone. It’s not just Apple cashing in either with developers raking in over $15 million collectively.

Eddy Cue Apple’s Senior Vice President of Internet Software and Services released this statement;

 “We’d like to thank our customers for making 2013 the best year ever for the App Store. The lineup of apps for the holiday season was astonishing, and we look forward to see what developers can create in 2014.”

It looks like the success of 2013 can be credited to iOS7, with a range of new features that became available with its release it gave developers a great chance to re-design apps and take advantage of all new features and interfaces that came with iOS7. We can’t wait to see what exciting new apps will pop up on the App Store this year, with all ready over 1 million apps available on the App Store there is plenty to choose from and many more to come.

Thank you CNET for the information provided

Image courtesy of 9to5Mac 

Assassin’s Creed Pirates Launches On Mobile Devices This December

Ubisoft have announced that the next game from their award-winning Assassin’s Creed franchise, Assassin’s Creed Pirates, will be available for high end smartphones and tablets from December 5 on the App Store, on Google Play and on the Amazon Appstore for £2.99.

Featuring naval combat, Caribbean exploration and an epic quest for legendary treasure the game is already sounding like a nice diversion to enjoy this December. In Assassin’s Creed Piratesplayers will explore the Caribbean during the Golden Age of Piracy as Alonzo Batilla, a young and ambitious captain. Players will be tasked to manage their crew, upgrade their ship, recruit new crew members and engage in massive real-time naval battles to become the most feared pirate in the Caribbean and claim La Buse’s renowned treasure. Along the way, players will cross paths with Assassins and Templars, as well as famous buccaneers including Blackbeard, Bellamy, and Hornigold.

Ubisoft Paris has developed a brand new mobile engine to bring improved 3D visuals to Assassin’s Creed Pirates. This engine is responsible for the moving waters, lush islands, and gorgeous graphics players will experience on their quest for legendary treasure.

Personally I’m not too big on mobile gaming, but it’s nice to see a AAA franchise getting a budget friendly release.

[youtube]http://youtu.be/2jLHqFygVVA[/youtube]

Thank you AC for providing us with this information.

Name It! Acronym GameTo Be Released On The App Store This Month

An interesting new trivia game that tasks players with knowing abbreviations, acronyms and symbols is coming to the Apple App Store later this month. If you are the kind of person who gets great satisfaction out of knowing what OMG and YOLO means, this game is for you.

The game is called “Name It!”, and the players will have to match clues with the correct abbreviation, acronym or symbol (AAS). After that the AAS will be dragged into difference categories. The players can then choose one of the AAS’s and will be required to answer 10 questions (minimum) about it and what it represents.

The game is fast paced and there will be timers to beat to earn extra points. These are the features of the game;

· Lots of different AASs/clues
· Several bridge AASs
· At least 170 multiple-choice and true-false questions
· Lots of interesting info
· A lightning round with 10 new AASs/clues

You can also go to the website and submit an AAS if you think you have a good one for them to include in the game. Geeks will definitely love this game.

[youtube]http://www.youtube.com/watch?v=8rTk9SC2iH8[/youtube]

Thank you NextPowerUp for providing us with this information

Image and video courtesy of NextPowerUp.

Fractal Design Launch Android & iOS App That Uses Augmented Reality

Fractal Design are well known for having that extra touch of style and cool, a trend they seem keen to continue with the release of their own Android and iOS apps that brings augmented reality to your desktop. Something that will fit very nicely with their newly redesigned homepage.

Fractal Design On-the-Go is now a reality thanks to the new app, full of information, animations and product tours that use augmented reality to give you the closest look at their products possible, short of actually having the product in front of you.

The new app is already available to download from the Apple App Store and the Google Play Market. Although it doesn’t cover all devices at this time with those operating systems, Fractal are working on improving compatibility.

How does AR work? Check out this short video which demonstrates the AR functionality.

Have you tried out the augmented reality features of the app yet to take a look around a Fractal product? Let us know what you think of the idea in the comments section below.

Download the app for Android here.

Download the app for iOS here.

Thank you Fractal Design for providing us with this information.

Images courtesy of Fractal Design.

Microsoft Is Apparently Close To Unifying Its App Stores

The Windows Store

Microsoft is rumoured to be close to completing the unification of its two separate app stores. Currently Microsoft’s Windows Store and Windows Phone Store are both separate but if ZDNet’s reports are accurate then we could see the two stores unified in time for the launch of Microsoft’s Windows 8.1 operating system next month. Microsoft apparently already demo’d a single app portal for Windows and the Windows Phone behind closed doors at its annual company meeting in Seattle.

The Windows Phone Store

The speculation aligns with recent comments made by Microsoft’s Terry Myerson who explained that a unification of Microsoft’s platforms and APIs was high up the agenda. Of course he didn’t specifically state that the two app stores would be combined but a unification of the two would be a logical extension of his comments.

Images courtesy of Microsoft

Windows 8 Now Has 115,000 Apps For Download – New Record High

According to figures by MetroStore Scanner, an unofficial monitoring service that tracks changes to Microsoft’s AppStore, Windows 8 users now have access to 115,000 Metro Apps via the Microsoft App Store. The vast majority of these Apps are provided free of charge though there are quite a few which charge a small fee much like on Google’s Play Store.

That said the number of genuine apps is probably much lower because the Windows App Store has a significant problem with spam apps and fake apps. However, Microsoft has done a reasonably good job of convincing large companies to port their apps to Windows 8. We should probably expect the amount of app-producing activity to pick up quite significantly in the run up to the Windows 8.1 launch in October where Microsoft will try and market its successful App Store as one of the reasons why you should consider Windows 8.1.

Image courtesy of MetroStore Scanner

Microsoft Promises To Combat Fake Metro Apps In The Windows Store

Microsoft’s Windows Store is slowly getting filled with fake apps as money grabbing internet criminals are trying to capitalise on the hive of activity that has occurred due to the free Windows 8.1 preview. This is drawing a lot of people into the Windows Store and it has resulted in many fake apps being listed.

In a statement to the Next Web Microsoft discussed the problem and said that it is already aware of the issue. They have stated that they will try to remove all fake apps as quickly as possible.

“We strive to make the Windows Store an excellent experience for Windows 8 users. We routinely review apps based on performance, ratings and user reviews and take steps to remove apps if they do not meet our certification guidelines…We are aware of the issue and are actively removing apps that offer little value or confuse customers, and will continue evaluating our submission process to make sure Windows offers the highest quality app catalog available.”

This is hardly a Windows Store specific problem as the Google Play Store and Apple app stores are often blighted with malware and fake apps, though the Apple app store has much more rigorous security. There are currently hundreds of apps posted by certain developers on the Windows Store, like BA MEDIA, and they are all what you might classify as fake. Microsoft will have a tough job tracking down all these fake and harmful apps but it is something it really needs to do.

Image courtesy of the Windows Store

Max Payne 3 Now Available for Mac

Apple Mac users have been missing out on the action of Max Payne 3 for quite some time now, cutting edge shooting mechanics, precision gunplay, and the dark and twisted story of Max Payne 3 can now be enjoyed by many more gamers.

I’m not much of a Mac fan myself, but I would be a fool to ignore that there is a solid user base out there that still love to game and its great to see developers putting in the time to port their software over to Mac, Linux, or any format for that matter!

Max Payne 3 is a great game, full of action and entertainment and a great return to form for the long rested shooting franchise that raised the bar so many years ago.

“This seamless and highly detailed, cinematic experience features advanced Bullet Time and Shootdodge effects, plus full integration of Natural Motion’s Euphoria Character Behavior system.” – Max Payne 3 PR

Max Payne 3 is now available from the Mac App Store for £27.99 and on Steam for Mac for £24.99

Image courtesy of eTeknix

Thank you RockStar for providing us with this information