SpotCam Announces HD Eva Wi-Fi Camera with Free Cloud Recording

Monitoring your home while you are away can be both tricky to setup and manage as well as get quite expensive depending on your needs, but there are simple solutions too. One of those simple solutions is the newly introduced SpotCam HD Eva which is a complete and user-friendly IP webcam solution with free online recording.

The HD Eva can both pan and tilt its wide-angle lens in order to monitor your pets and loved ones anywhere in the room. You can eliminate dead zones with his and get high-quality camera footage with full 3660-degree horizontal movement and 70-degree vertical movement – and this can be controlled from anywhere and any device that has a web-browser.

Most cameras like this offer you a live view for free, but recording will either cost you monthly plans or they are limited to motion-detected clips. The HD Eva offers free unlimited 24-hour cloud continuous video recording out of the box. SpotCam users can rewind and review a full 24-hour’s footage at any time without paying a subscription. That said, you can pay monthly or yearly plans in order to get access to 3-day, 7-day, or 30-day recording options too. All files are stored in Amazon’s cloud, which should keep them pretty safe and it is considered one of the world’s most secure cloud service.

The camera offers 720p HD recordings with sound and H.264 compression to save both bandwidth and storage. It features 18 IR LEDs that make it able to record when it’s practically dark too. Built-in motion and audio detection can also be configured to send out notifications to you.

With a built-in microphone and speaker, two-way communication is possible too. Say hi to your pets or yell at them when they go where they shouldn’t – it’s a small job for the HD Eva. Price-wise it isn’t the cheapest, but considering the features and included 24-recording service, £169.99 is a fair offering.

D-Link DCS-935L mydlink Home Monitor HD Wi-Fi Camera Review

Introduction


Today I’m taking a look at a somewhat different product than I am used to and that is a wireless home security camera. Security becomes a bigger and bigger issue for a lot of people and many would like to keep an extra eye on the home while they are away. The D-Link DCS-935L Home Monitor HD allows you to do just that and I’ll be taking a closer look at the hardware and software that comes along.

The mydlink Home Monitor HD, as it is known by as full name, allows you to monitor your home from where ever you are and see everything in full-colour high-definition 720p with sound, may it be from a computer, tablet, or a smartphone. The WiFi camera also comes with built-in night vision that allows you to see up to 5 meters in complete darkness.

One of the places that held many people back in the past and stopped them up from entering the world of do-it-yourself home security was the setup. It could be very complicated and require a lot of running of wires at the same time. That made people hesitate and they rather invested in a commercial and subscription-based security plan. Granted, a camera like this cannot do the same, but in return it can be set up by anyone and it only requires the initial purchase.

The DCS-935L WiFi camera is as easy to set up and connects to your Wi-Fi network, all it takes is the press of a button. Simply press the WPS button and you are securely connected to your wireless network at home. There is no need for extra and additional control hubs or other hard to configure interfaces and router settings.

The DCS-935L WiFi camera is part of the mydlink structure of smart home devices, allowing you to create your own smart home, all without a complicated setup. Those devices include music streamers, Wi-Fi motion sensors, Smart Plugs, and also the Home Monitor cameras as the DCS-935L.

Everything is connected through the mydlink Home app that is compatible with both Android and iOS-based smartphones and tablets. You can view the stream from anywhere you are connected to an internet connection, allowing you to always know what is going on in your home. You can also set the camera to alarm you when sound or motion is detected. Again, everything without complicated setup, installation cost, or monthly subscription charges.

The camera stand on the DCS-935L Wireless camera can be used universally in may ways, allowing you to place the camera in a convenient place and at the same time having it pointed where you want it to. You can turn and tip the camera and also hang it on a wall or ceiling that way. The rear of the stand features a cut-out to route the power cable through and still have it mounted properly.

Whether you want the camera to keep an eye on your kids or pets while you’re away, monitor for possible intruders, or something completely different, the D-Link DCS-935L could be a perfect choice. The smart hardware combined with the smart apps allow you to set up a smart home as easy as it rarely, if ever, has been seen before.

Specifications

The specifications are taken directly from the manufacturers specification page and can as such be subject to change in possible future revisions of the product.

Key Features

  • WiFi with easy WPS setup
  • 720p HD resolution
  • Microphone for sound recording
  • Nightvision for up to 5 meters in full darkness
  • Motion and Sound detection
  • No charges, fees, or complicated setups
  • Monitoring from Smartphones and Tablets

Packaging and Content

The DCS-935L WiFi camera comes in a little box that displays all the relevant information about the product easy to read. Inside you’ll find a power adapter, the camera in itself, and manuals and guides that allow you to get started quick and easy.

The included power adapter uses a universal plug switch as seen below. Even if you bought it in a foreign market or traveling with it, all that’s required is a new plug part. Flip the old out, put a new in, and you’re done. These plugs are used on many power supply units and there is a good chance that you already have one or multiple of the same principle.

720p and 30FPS Might Be Too Much for Project CARS on the Wii U

Slightly Mad Studios might have pushed it too far with a release for Nintendo’s Wii U platform. Word is that the developers are having a rough time figuring out how to port Project CARS on the latter platform and have it playable at the same time.

There have been a few delays for the Wii U release already and things are not looking good either way you put it. The team is struggling with to deliver even the basic 720p running at 30FPS. Ian Bell, head of Slightly Mad Studios, said that they want to wait for Nintendo to reveal the NX console at E3 before taking any drastic measures. This means that Project CARS may have a greater chance of being released on Nintendo’s future console rather than the Wii U.

However, if Nintendo will not reveal the NX platform at E3, Bell said that they will eventually release it for the Wii U, but with a big graphics downgrade. To be honest here, will anyone enjoy the title without its visuals nowadays? I mean, is it wise force a release on the platform with such a huge drawback? My thought is to drop it altogether and focus on maintaining what works. What are your thoughts?

Thank you Nintendo Insider for providing us with this information

YouTube Live Streaming Now Available With HTML5 and 60FPS Support

It looks like the old Flash Player is going to be scrapped sooner than expected. After enabling support for HTML5 video playback, YouTube is now extending that support to live streaming sessions. This means that users can now watch live streaming videos on HTML5-enabled browsers and at 60FPS!

The slow process looks to have started late last year, when every video uploaded on the streaming service could keep its 60FPS ratio. Up until October last year, all videos were automatically converted to 30FPS once uploaded. In addition to the latter, YouTube quietly made HTML5 its default player early this year, so it would make sense for the company to continue towards fully integrating the HTML5 player.

The technology is now widely supported in all major browsers like Firefox, Opera, Chrome, Safari and even Internet Explorer. However, YouTube stated that the HTML5 playback for live streaming is still undergoing development, so don’t expect it to do miracles just yet. Still, the technology now is able to deliver 720p or 1080p at 60FPS and users can even skip backwards in a live stream or even play around with its play speed.

Let’s not forget about the hardware here. I mean as good as HTML5 player sounds, it still needs some hardware specs to have it run at 60FPS. This is why YouTube comes with an option to change playback to 30FPS, should 60FPS be too much for your device. Nevertheless, we are moving towards a 4K video playback era, so it’s likely everyone will upgrade their hardware sooner or later.

Thank you VentureBeat for providing us with this information

Nikon Introduces The 1 J5, a Mirrorless camera that takes 4K Video

Nikon just introduced a new addition to its 1 series of mirrorless cameras, the J5.  The J5 has a new 20.8MP VFI CMOS sensor, an XPSA image processor, an ISO range of 160 to 12,800, NFC, and WiFi.

The brand new camera also has a 3″ high res tilting LCD that can flip up and be used from the front for selfies.  The camera can take 1080p video at 30 or 60 frames per second, and there is also an option for 720p video that records at 120fps.  While Nikon did see fit to allow it to capture 4K video it can only record it at 15 frames per second.  The camera is also great at taking still shots in continuous-shooting mode, up to 20 fps with focus enabled and 30 or 60 fps when locked.  The camera will be released soon and will start at $500.

Battlefield Hardline Won’t Make It to 1080p on Consoles

Console owners who were looking forward to playing Battlefield Hardline on their Xbox One or PlayStation 4 in 1080p resolution, like it was initially announced during E3 last year, will be let down. Visceral Games, the developers of the game, recently revealed the resolutions for the upcoming game.

We all know that the Xbox One is a little slow and it will only make it to 720p in Battlefield Hardline. The PS4 has a little more power packed and can make it to 900p, but still not the original goal of 1080p. PC Gamers can disregard all of this as we’ll be able to play the game in 4K if we want to. The good news on the decreased resolution is that the consoles will be able to keep up the 60 frames per second for a smooth gameplay.

Source: Twitter

 

Archos’ First LTE Smartphones To Debut At CES 2014

Archos has revealed some 4G LTE smartphones that the company is thinking of showing at the upcoming CES 2014. Namely, the Archos 45 Helium 4G and 50 Helium 4G are Archos’ first LTE smartphones which will be released on the market. Both devices will have Android 4.3 pre-installed, with a future upgrade to Android 4.4 undergoing development. The smartphones also boast a 1.4GHz Quad-Core Qualcomm processor, an Adreno 305 GPU, 1080p HD video capture, and 1GB RAM.

The Archos 50 Helium is going to be a higher-end handset, having a larger 5-inch 720p HD LCD display, 8-megapixel camera, and 2-megapixel front-facing camera. It also has a 2,000 mAh battery and a higher price tag of $250 off-contract to go with it. The Archos 45 Helium 4G is said to be an entry-level handset, having a smaller 4.5-inch display with a 854×480 FWVGA resolution, a 5-megapixel main camera, a VGA front-facing camera, and a smaller 1,700 mAh battery. The more budget Helium is reported to have a price tag of $200.

If you haven’t associated Archos with smartphones, you’re not alone. The company is better known for audio and video equipment, with its newer tablet and smartphone efforts more active in European markets than in the US. While these two rise to the top of Archos’ portfolio, they’re positioned to bob around the midrange in terms of their features and specs.

Thank you Cnet for providing us with this information
Image courtesy of Cnet

World’s First Chrome OS All-in-One Revealed By LG

LG Electronics has become the first company to announce an all-in-one PC based on Google’s Chrome OS cloud-powered operating system, a platform more normally associated with ultra-portable laptops.

Based on Linux, Chrome OS eschews the traditional computing paradigm in favour of turning the Chrome browser into the primary user interface. Applications are rarely installed locally, with the user instead being pointed to web-based apps which make heavy use of the browser’s HTML5 and JavaScript support. The downside, for users who didn’t pay extra for a Chromebook with in-built mobile broadband at least, is that the device loses a great deal of its feature set when disconnected from the internet.

Disconnections may be frequent for road warriors, but less so for those who do the majority of their computing at home. It’s in this typically permanently connected environment that LG hopes to push Chrome OS as a real alternative to the like of Microsoft Windows. Step one: the world’s first Chrome OS all-in-one desktop PC, the Chromebase.

Looking for all the world like a slightly bulky monitor, and owing an undeniable debt of gratitude to Apple’s curved iMac design, the Chromebase packs a Haswell-based Celeron processor, 2GB of RAM, 16GB of local storage – the bulk storage of files being offloaded to the Google Drive cloud platform – and a 1.3 megapixel front-facing webcam with support for 720p video capture. The front, meanwhile, is dominated by the Chromebase’s 21.5″ 1,920×1080 in-plane switching (IPS) liquid-crystal display panel. The sides and rear include a single USB 3.0 port, three USB 2.0 ports, analogue audio connectivity to supplement the on-board speakers, an Ethernet connection and – interestingly – a HDMI input, allowing the device to double as a monitor for an external system.

‘Simple to operate for all types of users, the award-winning LG Chromebase computer represents the successful combination of simplicity, power and great design,’ claimed Hyoung-sei Park, head of the IT Business Division at LG Electronics. ‘LG Chromebase is the wave of the future for desktops, [and is] expected to be widely adopted not only at home, but especially in schools, hotels, call centres and other business settings.’

Pricing for the LG Chromebase has yet to be confirmed, with the company expected to make a more detailed announcement at the 2014 Consumer Electronics Show (CES) next month.

Thank you Bit-Tech for providing us with this information
Image courtesy of Bit-Tech

Samsung Launches The Galaxy Grand 2

Samsung has launched the Galaxy Grand 2 mid-range device and it looks like it offers most smartphone features as the Galaxy Note 3. The original Galaxy Grand, which predated the Galaxy S4, is credited with kicking off the budget 5-inch class device category, drawing crowds away from even the more expensive Galaxy Note series.

The 146.8 x 75.3 x 8.9 mm handset weighs about 163 g and features the same faux-leather pattern on its back-panel as the Galaxy Note 3, but lacks an S-Pen. It has a 5.25-inch screen and boasts a display resolution of 1280 x 720 pixels, and aesthetically speaking it looks bigger and slightly sharper than its predecessor. It also comes with a 8-megapixel back camera with auto-focus and LED flash, and a 1.3-megapixel front-face camera.

In terms of specs, the Galaxy Grand 2 has a Quad-Core CPU @ 1.20 GHz, 1.5 GB of RAM, and 8 GB of internal memory that’s expandable by up to 64 GB using micro-SDXC. The device is powered by a 2,600 mAh battery and does not support 4G LTE, having only HSPA+ at 21.1 Mbps.

The Galaxy Grand 2 ships with Android 4.3 “Jelly Bean,” which comes with most of the same Samsung apps that the Galaxy S4 comes with, including Story Album, S Translator, S Travel, Sound & Shot (camera mode), Samsung Hub, Group Play (audio only), and Samsung Link (Chromecast-like).

No pricing available for the device just yet, but it should as soon as it hits the shelves.

Thank you NextPowerUp for providing us with this information
Image courtesy of NextPowerUp

The Apple iPhone 5s Slo-Motion Video Is Not 720p

The slo-mo videos has been kind of a big deal about the iPhone 5s since Apple announced the fella in September. The iPhone 5s indeed outputs 720p videos at 120 fps, but our question is if it does record them at 720p as well. As it turns out, it does not.

GSMArena performed a test with the help of a Galaxy Note 3, recording simultaneously with both an iPhone 5s and the Note 3 in slow-motion. The results gained were interesting, as the Note 3 had more detail compared to the iPhone 5s footage. Another test was performed in which the Note 3’s video was downsized to 480p and afterwards the footage was upscaled to 720p.
And what do you know? the upscaled video from the Note 3 resembled considerably with the iPhone 5s’ video.

The slow motion video from the iPhone 5s might look brilliant on the handset itself, but they look disappointing when outputted on an external display.
GSMArena also noted that the video from the iPhone 5s is encoded at 120 FPS and requires the user to slow down the FPS in order to achieve the desired slow-motion effect when played on a PC.

Whether or not Apple will fix these issues, we do not know. But it can’t be that hard if most non-Apple handsets are able to do it, right?

Thank you GSMArena for providing us with this information.

Images courtesy of GSMArena.

Samsung Galaxy Mega 6.3 On Route To MetroPCS

The Samsung Galaxy Mega 6.3 is rumored to be on its way to MetroPCS. Unfortunately, the Mega is apparently SIM-locked to MetroPCS and there’s no word on it being available for other carriers, such as T-Mobile. However, for MetroPCS customers interested in grabbing their very own, it should be available in the MetroPCS stores in time for holidays, and the “should be available” is to be taken into consideration since no official news has been released yet.

In terms of specs, the Galaxy Mega 6.3 has a dual-core 1.7 GHz processor paired with 1.5GB of RAM, 8GB or 16GB internal memory expandable to 64GB with microSD, a 1.9 megapixel front-facing camera, 8 megapixel rear-facing camera, Android 4.2, a 6.3″ HD (1280 x 720) display screen and a 3200mAh battery.

Sadly these are all the rumors floating around the web for this amazing 6.3″ device, however more leaks tend to arrive sooner or later, so let’s hope it is sooner rather than later.

Thank you NextPowerUp and TmoNews for providing us with this information.

Images courtesy of NextPowerUp and TmoNews.

Watch Dogs to Run at 30 FPS on Next Gen Consoles

Ubisoft Montreal’s Creative Director Jonathon Morin revealed that Watch Dogs would not run at 60 frames per second on the Xbox One and PlayStation 4 next-generation consoles, but instead will only be running at 30 frames per second.

“Right now the frame-rate we’re focusing on [is] a steady 30[fps],” Morin said. “There’s always a balance, especially for open-world, between the simulation and the rest.”

“I think for where we are, the most important thing is the steadiness and [ensuring] that it’s always capped the same so when you play it, it feels right,” he added.

[youtube]http://www.youtube.com/watch?v=2HbBxtmCCaI[/youtube]

Although the  frame-rate has been confirmed, there is still speculations on whether the native resolution would be 720p or full HD 1080p. Compared to the Wii U, the scaling is not that different, having games for Wii U play at 720p @ 30 FPS. At least the Wii U has its fair share of 1080p @ 60 FPS games on the market or soon to arrive, while everything announced to be released for the Xbox One and PS4, which is not from an indie company is stuck at 720p with 30 FPS.

We hope that the performance cap is due to the developers exercising cautions when dealing with this type of new hardware for the next gen consoles, otherwise the Xbox One and PS4 will be a disappointment to most gamers when having to play their  favorite AAA titles on a 720p @ 30 FPS resolution giving the fact that 4K gaming is on the horizon.

Watch Dogs launches for the Xbox 360, PlayStation 3, Wii U, and PC on November 19th. The Xbox One and PS4 versions will be released as launch titles for those platforms and Ubisoft is expected to sell 6.2 million units.

Thank you NextPowerUp for providing us with this information.

Images and video courtesy of NextPowerUp.

Blackberry Z30 Is Made Official – Snapdragon S4 Pro and 5 Inch 720p Display

BlackBerry have revealed their latest flagship Smartphone the BlackBerry Z30. The Z30 is the successor to the Z10 and is a full touch screen device. The phone ships with BlackBerry OS 10.2 and opts for a 295ppi 1280 x 720 Super AMOLED display.

Internally the Z30 is powered by a dual core 1.7GHz Snapdragon S4 Pro CPU, 2GB of RAM and an Adreno 320 GPU putting it on par with similarly spec’d devices like the Moto X and Google Nexus 4. The Z30 uses a 2880 mAh battery internally which is slightly beefed up over the Z10 predecessor – though the battery is non-removable. The Z30 measures in  at just 9.4mm thick, 140.7mm tall and 72mm wide due to the 5 inch display. Internal storage is at 16GB but with room for MicroSD expansion.

The BlackBerry Z30 will support 4G LTE, dual band b/g/n WiFi, Bluetooth 4.0 and NFC. The camera is nearly identical to that of the Z10 with a 2MP front and 8MP rear that are capable of 720p and 1080p video respectively. The Z30 also comes with an improved antenna for better reception in low signal areas and “natural sound” audio enhancements.

Pricing and availability was not announced though the UK and Middle East are expected to get the handset next week.

Image courtesy of BlackBerry, Information Via Engadget

The Highly Anticipated Samsung Galaxy S IV is pictured

Samsung’s Galaxy S IV will replace the incredibly successful Galaxy S III and offer a whole bunch of hardware upgrades to make the user experience even better. The main attraction of the upgrade will be the 5 inch 1080p display offered compared to the 4.8 inch 720p display on its predecessor. The processor will be an upgraded ARMv7 quad core although it remains uncertain whether it could also be the hotly anticipated Exynos 5 eight core processor. The GPU is expected to be the PowerVR SGX 544MP by Imagination Technologies and Other hardware rumours suggest that the new smartphone from Samsung could also possess “eye-tracking” technology that would enable the device to automatically detect user’s eye movement and therefore assist the device in responding to the needs of the user in applications.

Public availability of this device is from mid to late April for Asia and Europe while North America gets it later between May and June – probably due to the fact Samsung has a lot of legal business to attend to with other smartphone manufacturers and network carriers. Other sources have suggested that the North America version might feature a Qualcomm quad-core instead of a Samsung quad-core, although it is not clear which would be the “better” solution.

Specifications, rumours and speculation aside, we hope that was enough background for you if you didn’t already know about the Samsung Galaxy S IV.  Here are the all-important pictures you have been waiting for:

[youtube]http://www.youtube.com/watch?v=gfzom-RdrwI[/youtube]

Is the design different enough from the Samsung Galaxy S III or does it not need to be? Let us know what you think.

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