Batman: Arkham Knight will go down in history as one of the worst PC ports ever released. The PC version is marred by atrocious optimization with sudden frame-drops, bugs, instability and a host of other inexcusable problems. The reason behind this catastrophe revolves around money, and Warner Brothers decision to cut costs on the PC development. The publisher hired Iron Galaxy, a studio without much PC experience, and this clearly was a project which overwhelmed their small team. Since the game’s release, Warner Brothers has proudly proclaimed that the PC port is now a top priority, and promised to rectify the poor performance.
However, this doesn’t seem likely due to the abandonment of SLI support, and minor changes from the latest patches. Not only that, some reports have suggested that the latest patch has actually resulted in worse performance. As you can see, Batman: Arkham Knight is a shambles on the PC platform and for that reason, we’ve stopped using it for benchmarking purposes. It’s a terrible indicator of GPU performance, and there’s no consistency in the numbers whatsoever. According to a recent Steam post, the studio has cancelled plans to launch Mac and Linux versions. The announcement reads:
“We are very sorry to confirm that Batman: Arkham Knight will no longer be coming to Mac and Linux. If you have pre-ordered Batman: Arkham Knight for Mac or Linux, please apply for a refund via Steam.”
This is extraordinary and even though these operating systems are niche for PC gaming, it’s not doing Warner Brothers’ reputation any favours. Furthermore, SteamOS is slowly increasing in popularity, and it’s disappointing to see a major game remain exclusive to Windows. Although, I wouldn’t be too concerned because the Windows version barely functions and requires either luck or brute force to run properly. Warner Brothers hasn’t shown much respect for PC players of late and it’s a worrying trend.