Killing Floor started it’s life as a mod, with up to 6 players facing off against wave after wave of ZEDs only to face their creator, the Patriarch, at the end. In a market where competitive gaming is the focus of many games when Killing Floor got a stand alone release the cooperative nature of the game made it stand out. The games sequel, Killing Floor 2, looks to continue this tradition, but for those who like to put their friends in their places, you will be able to thanks to the reveal of an upcoming VS mode for the game.
During PC Gamers Weekender Event, several new features were revealed for Killing Floor 2, including new game mode and maps. With ZEDs coming in an array of forms, from the slow but numerous Clots to the stealthy and deadly Stalkers, players will soon be able to choose between playing as a human defending their life, and ZEDs who would be made all that much happier with the humans removal from the game. If that wasn’t enough, both the Patriarch and Hans (an additional boss that you have a chance of facing instead of the Patriarch) will both be playable as well.
In order to fend off the new threat, players will soon be able to equip the sniper perk class. With the lever action rifle and crossbow bringing deadly precision to the game followed only by the M14EBR, snipers will be able to quickly decimate the ranks with well-placed shots. The end result for a sniper though will be the new Horizon Tech Railgun, a weapon we can all but wait for.
In addition to this, two maps from Tripwires mapping content will also be included in the game soon. With Hostile Grounds looking to force you to survive wave after wave, Containment Station is an objective based map, forcing players to defend points and complete hidden objectives in order to survive.