Project CARS is already shaping up to be one of the greatest racing titles of a generation. It’s been created with the help of a large community of developers who have pushed the limits of the game time and time again, something that early backers will know from the steadily updated early access edition of the game.
The developers at Slightly Mad Studios have said that you’ll need at least a quad-core CPU to run the game, although at a minimum level a GTX 260 or HD 5770 should be enough to get you going – although I would expect that to cover 720p resolution, with effects and physics dialled all the way down.
- CPU – 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
- GRAPHICS – nVidia GTX 260, ATI Radeon HD 5770
- MEMORY – 4Gb RAM, 1Gb VRAM
The recommended specifications are relatively high, but most mid-to-high systems built within the last two years should qualify for the settings. A GTX6xx or HD7xxx series card and 2GB of VRAM will do the job for those playing at 1080p with many of the settings dialled up to high.
- CPU – 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350
- GRAPHICS – nVidia GT600 series, AMD Radeon HD7000 series
- MEMORY – 8Gb RAM, 2Gb VRAM
The top specification for Project CARS is where ever you want it to be, the game comes with support for multiple displays, 3D monitors, Oculus Rift, 4K resolutions and more. If you want to strap a couple of GTX 780 Ti’s into your rig and rip a hole through time with processing power, the game will surely not disappoint.
Thank you DSO Gaming for providing us with this information.