Tag : vulkan

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Hitman

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DX12’s Bonuses Only Achievable by Dropping DX11 Says Hitman Dev

When new technology comes out it tends to take time for systems and developers to get to grips with them, with their advertised bonuses normally offered at some price, but is it too steep with Hitman’s…

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Developer Preview 2 of Android N Released By Google

Last month, Google made a developer preview version of the upcoming version of their popular mobile operating system, named Android N, available for public download. This release included a number of great new features including split…

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AMD’s Raja Koduri Talks Future Developments – Capsaicin

Even though a lot of information was shared from the Capsaicin live stream, some details weren’t made known till the after party. In an interview, Radeon Technologies Group head Raja Koduri spoke in more detail about…

Vulkan

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Vulkan 1.0 Specification Released

DirectX 11 has been the dominant API for a significant amount of time and doesn’t really allow for effective scaling across a wide range of hardware configurations. Thankfully, DirectX 12 is a major step in the right…

directx

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AMD Says DX12 And Vulkan “Serve a Need And Add Value”

The advent of low-level APIs such as DirectX 12 and Vulkan have the potential to revolutionize the way modern games scale across various hardware setups. Clearly the gains compared to DirectX 11 are still unknown until…

GPUOpen

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AMD Launches GPUOpen Sofware Development Package

AMD’s open source philosophy deserves a great deal of credit especially when you consider the competition utilizes proprietary features as demonstrated by NVIDIA Gameworks. During CES 2016, I had the pleasure of playing Star Wars Battlefront on…

directx

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Valve’s Dan Ginsburg Claims Vulkan is Better than DirectX 12

Valve developer Dan Ginsburg spoke at length regarding the two upcoming APIs, DirectX 12 and Vulkan, during this year’s SIGGRAPH event. While both are much anticipated, offering low-level access to a PC’s GPU and CPU, Ginsburg…

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Vulkan API Almost 50% Faster Than OpenGL

Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel PC with a fairly modest quad-core…

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Vulkan Will Make Android Gaming Faster and More Powerful

Google has announced that it is introducing low-overhead API Vulkan to its Android devices, bringing with it improved speed and graphics while reducing the load on the CPU. “Even the most careful developers can hit unforeseen…

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OpenGL Vulkan May be Better Than DX12 Says Paradox

WorldsFactory interviewed the developers of Magicka 2 – Pieces Interactive this week. They asked the developers what they thought of DirectX version 12 from a development point of view. Turns out they have a very positive…