Tag : Ashes of the Singularity

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Ashes of the Singularity DirectX 12 Graphics Performance Analysis

Introduction Ashes of the Singularity is a futuristic real-time strategy game offering frenetic contests on a large-scale. The huge amount of units scattered across a number of varied environments creates an enthralling experience built around complex strategic decisions.…

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AMD Announces DX12 Game Engine Partnerships

One of the biggest changes DX12 brings to the table is the increased reliance on developers to properly optimize their code for GPUs. Unlike DX11, there will have fewer levers to tweak in the GPU driver,…

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Stardock Developing Software to Combine NVIDIA and AMD GPUs

  Stardock has revealed that it is developing a unique software solution that will allow GPUs from different vendors to be used in unison. While DirectX 12 already boasts such support – though the only game…

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NVIDIA Release GeForce 364.47 WHQL for The Division & Need for Speed

NVIDIA has released the 364.47 WHQL Driver for its GeForce graphics cards, bringing with it Game Ready optimisation for Tom Clancy’s The Division, Hitman, Need for Speed, Ashes of the Singularity, and Rise of the Tomb Raider,…

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Ashes of the Singularity Public Beta Released

The first public beta of Stardock’s real-time sci-fi strategy game, Ashes of the Singularity, has been released. Ashes of the Singularity is the first game to support DirectX 12 natively, powered by the Nitrous engine, which…

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AMD & Nvidia Cards Working Together in DX12 Benchmarks!

While much of the talk around DX12 recently has been around the reduced CPU/driver overhead and AsyncCompute, another feature is getting its first real world test. Dubbed Explicit Multi-Adapter in Microsoft’s material, the feature allows multiple GPUs…

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AMD Catalyst 15.8 Beta Driver Released

AMD has released the Catalyst 15.8 driver which includes a number of hotfixes and enhanced performance in Batman: Arkham Knight and Ashes of the Singularity. Here is the full list of optimizations: Highlights of AMD Catalyst™…

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NVIDIA’s Maxwell is Utterly Incapable of Performing Async Compute Says AMD

The Ashes of the Singularity DirectX 12 benchmark results has caused a great deal of animosity between AMD and NVIDIA. Previously, one of Oxide’s developers commented on the recent furore and suggested NVIDIA GPUs would struggle to…

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Oxide Developer Comments on Ashes of The Singularity DirectX 12 Controversy

AMD and NVIDIA have engaged in a fairly bitter dispute after the Ashes of the Singularity DirectX 12 benchmarks indicated a sharp increase in performance which worked in AMD’s favour. One could argue this is due to similarity…

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First Ashes of the Singularity In-Game Footage Compares Performance of DX11 and DX12

Stardock’s Brad Wardell, probably the biggest advocate for DirectX 12 outside of Microsoft, has released the first in-game footage from his forthcoming real-time strategy Ashes of the Singularity, comparing differences in performance between DX11 and DX12.…